life is strange

Legendary to develop series based on Life Is Strange

The episodic game has won a BAFTA and Peabody, and been included in more than 75 "game of the year" awards and listings.
July 29, 2016

Prodco Legendary Digital Studios is joining forces with game creator Square Enix to develop a new digital series based on the wildly popular video game Life is Strange.

The game follows the story of Max Caulfield, a high school senior and photography enthusiast who discovers that she can rewind time. She and her best friend soon find themselves investigating the disappearance of a fellow student, which uncovers a dark side to their seemingly quiet town.

The dramatic, episodic game, which was released for both Microsoft’s XBox system and Sony’s Playstation, has received numerous awards for its story and execution, including a BAFTA for best story and a Peabody Award. It has been included in more than 75 “game of the year” awards and listings.

Life of Strange is one of those rare properties that combines incredibly developed characters and storylines with deeply engaging gameplay. It lends itself perfectly to live-action imaginings,” said Greg Siegel, SVP of development and production for Legendary, in a statement.

The project will be developed and produced in conjunction with Dmitri Johnson and Dan Jevons for dj2 Entertainment, the prodco behind the animated series Skulls of the Shogun for Legendary-owned Nerdist Industries.

Few other details about the project are known yet — according to a joint press release, Legendary, Square Enix and dj2 are currently meeting with potential writers. The distribution plans for the series, whether it will live on subscription, transactional or ad-supported VOD also remain unconfirmed.

Video game adaptations have a history of being commercial, if not necessarily critical, successes. The Resident Evil franchise, despite having struck a sour note with critics (the most recent installation, Retribution, has a score of 31% on Rotten Tomatoes) has amassed more than $244 million at the box office, according to Box Office Mojo, and the similarly panned Silent Hill and Mortal Kombat scored $97 million and $121 million, respectively.

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